Maya training courses in Sydney, Melbourne, Brisbane, Adelaide, Perth
Maya helps bring your dreams to life. It’s a powerful 3D modelling, rendering, simulation and animation software for vfx artists, modellers, animators and designers. Maya helps artists tell their story with one fast, creative toolset.
Why Train with IDDA?
✔ Maya training conducted in your office
✔ Delivered by Dr. Benjamin Coorey PhD
✔ Utilises Rapid Learning Methodology
About the Maya training course
Bespoke intensive Autodesk Maya training is available for your staff. They will receive a comprehensive overview of digital design software, equipment and techniques accompanied with targeted practical hands on experience.
To start with, you will learn the essentials of Maya . Students will learn the interface, basic modeling skills and how to create, deform and subdivide forms. Students will also learn how to apply animation, basic rendering and implement dynamics into their workflow using cloth, particles and springs.
You’ll start with the interface, including display styles, basic transformations and zooming to objects. Then you’ll move onto Modelling, including geometry types, 3D site modelling, adding local detail and subdivisions.
More advanced concepts include Dynamics, Rendering and Animation.
Key outcomes covered in your Maya training course.
- Participants will be able to draw, modify and model polygon forms for 3D modelling using Maya software.
- Participants will be able to model conceptual masses representing architectural form using Maya software.
- Participants will be able to work abstractly with dynamics and forces for diagrammatic representation in Maya software.
- Participants will be able to apply basic rendering and animation techniques to visualise a design using Maya software.
Extend your Maya training course with additional online training
After your in-person Maya training course, you can also choose to extend your learning using our online training platform. There is a massive library of content for you to consume on-demand.
What’s possible with Maya
- MY101 | Interface
First look into Maya.
- MY102 | Modelling
Create and deform subdivided conceptual massings.
- MY103 | Dynamics
Apply dynamics into your project using cloths, particles and springs.
- MY104 | Rendering
Apply materials, lighting and camera positions to your project and generate a Render.
- MY105 | Animation
Animate your project.